Ahem. T-Games Archives?
And besides, I am pretty sure that the old NeXT, Quadratums and FMs are the RAREST game consoles on LBP, and I said Old.
Somebody would want one of these old consoles, somebody might want to talk about the NeXT someday, somebody would want to talk about the Quadratum Legacy and how it impacted the GEII and somebody might want to talk about the FM's history. We must not keep archives to ourselves, instead, we must share them.
What about the T-Games Archives? After the most recent significant data loss, I'm not sure the T-Games Archives has any NeXT consoles in its possession besides the latest versions. As I said in the other post, I won't be able to check until just over a week from now.
As for NeXT, Quadratums and FMs being the rarest, I'd disagree. Several versions of the GameExpo Classic haven't been seen by T-Games since their original releases in mid/late 2011, even after the launch of the T-Games Archives (when we scrounged around everywhere trying to find anything). T-Games was a lot less popular back then, and we don't even know the complete update log for that console. Same can be said for some GameExpo II consoles.
The T-Games MMD would probably be the rarest, actually. That was a console given to developers to develop games for, and it was a completed console (more advanced than anything before or since), but it went unreleased. It's a shame, it had so much potential.
This wasn't on my wall, but I'd like to remind you that T-Games is in the process of closing. The core staff are being integrated into our partner group Trixel, so if anything, you'd be better off talking to the Trixel admins, though I have no idea if Trixel is a team you can just join at any time. (I probably should, though.)
As S.P. Sour said, T-Games began the process of merging with Trixel Creative (https://www.trixelcreative.com) on October 1st. All of our members and assets have transferred over - so it's not like we've suddenly ended or anything! We're still making content:) In fact, I now co-lead Trixel Creative! Check out the 'Contact' section of the Trixel Creative website if you wanna message the team - or join the Discord server! There are links to all these on the website:)
What makes you think that? Initially I tried to add as many pages as possible in order to reach 50 because of something I read on wikia about wiki classification or something, but after that page count has not been of concern to me.
S.P. says I have authority, even though I don't; I just want to butt in here to say Catalogs aren't for studios. Although since Bill said yes (hell he even approved of the Comparison thing), I can't complain.
I'm well aware that you think it's the case on Wikipedia, however the Catalogs aren't "list of ____", they're like a database; and since "List of" usually only goes for games (I think there's a page that lists UMD movies for the PSP, but I don't know) the catalog extends that. The games developed section on the developers' page features no music or software listings, only their games.
Essentially what I'm doing is a bootleg Pull Request on locked pages. I copy the pages existing text, make my changes, and then upload them online secretly (or, well, in a manner that isn't publicly accessible). The changes are reviewed by the owners, and then added (or cherry picked) in.
To send S.P. and Bill the code, I'm using GitHub Gists (although I strongly recommend having an account first because I don't know if you can delete them or not otherwise). An alternative is Pastebin, but I prefer the former for its built-in comparison tool.