| GameExpo Classic |
|Release Date||June 26, 2011|
|Latest Update||Version 3.3|
|Discontinued||November 9, 2015|
|Forwards compatibility||Limited GameExpo II support|
|Succeeded by||GameExpo II|
When originally released, the GameExpo Classic was branded 'GameExpo'. However, after half a year passed since the release, the GameExpo was officially rebranded GameExpo Classic in support of its successor, the GameExpo II.
When its successor, the GameExpo II, was released, GameExpo Classic became under the ownership of GameEx - the T-Games studio that created the GameExpo II, and created most of the additional content for the GameExpo Classic.
Conception of a GameExpo came from the PlayStation Network outage that lasted for 2 months in 2011. The creator, Billy Anderson, had thought of a concept on LittleBigPlanet 2 whereby offline community gaming was possible. Several concepts and designs were created, all of which had errors and could not be used.
It was not until later whereby a PSN user, robbit10, would work on his music player (the JukeBox XI) with the Anderson. During work on the device, Anderson showed that it was possible to create a system like the GameExpo out of the logic used in the JukeBox XI. Robbit10 declined the proposal to integrate gaming capabilities into the device, so Anderson went on to create the GameExpo, where it would be released on June 26, 2011.
Before the discontinuation of the GameExpo line on November 11 2015, the GameExpo Classic was only made unavailable to collect 3 times: When the GameExpo II was initially launched (this lasted for a few weeks), on the 26th of June 2012 when T-Games 'officially discontinued' the GameExpo Line (though, due to popular demand, T-Games made the GameExpo levels available to play again), and during Anderson's 'Theft is Wrong' protest in June 2013. The protest lasted from the 16th to 27th of June 2013, however the GameExpo Hub was available to play and collect items from on the 26th of June, since that was the day of launch for the GameExpo III.
Since release, the GameExpo Classic has achieved new records for LittleBigPlanet and T-Games, these include:
- The First Game Console to be created inside of LittleBigPlanet
- Longest Available Game Console in LittleBigPlanet
|Version Number||Official Release Date||Development Name||Change Log||Archived|
|v1.0||26th June 2011||GameExpo||
|v1.1.5r2||N/A||JukeBox XI Deal||
T-Games Archives was not set up when the GameExpo Classic was in production, meaning that almost none of the consoles were archived. T-Games also stopped archiving the update logs, meaning that most of the updates to the GameExpo Classic are unknown.
| GameWave Classic |
|Head Developer||Billy Anderson|
|Release Date||September 20, 2011|
|Succeded by||GameWave II|
The GameWave is an official version of the GameExpo designed for PlayStation Move compatibility that was released on September 20, 2011. At this point, the GameWave and GameExpo were referred to as 'GameMakes' by T-Games. This label was eventually dropped once the GameExpo III was released, and GameEx began referring to the GameWave as a GameExpo.
As the GameWave and its successor, the GameWave II, were never as popular as the original series, the third generation of GameExpo (that including GameExpo III) would scrap PlayStation Move compatibility altogether.
| GameExpo Go |
The GameExpo Go is a modification of the GameExpo Classic to be able to follow the player.